Hey! So you're thinking about jumping into game development? Cool - let me share something that blew my mind when I first started: it's not all about coding in your pajamas (though that's definitely a perk 😉).
I remember being super excited about making games, but also kind of lost about where to start. Like, what do you actually need to know? Let me break down the real stuff that matters...
• A brain that loves solving puzzles (because bugs will drive you nuts)
• Some basic art sense (stick figures count!)
• People skills (yeah, shocking right?)
• A knack for keeping things on track (games get messy quick)
Funny story - I was trying to pitch my first game idea to some friends, and I kept rambling on and on, trying to explain what was in my head. Nobody got it. Then I tried using WeVideo to make a quick video showing my ideas in action. What a difference! Suddenly everyone was like "Ohhhh, now we get it!"
Look, I'm not gonna sugar-coat it - you've gotta start small. My first "game" was this sad little square bouncing around the screen. But you know what? That bouncy square taught me tons!
Want some real advice? Here's what worked for me:
1. Grab Unity or Unreal (they're free!)
2. Learn Git (it'll save your butt so many times)
3. Get used to showing off your work
4. Make tiny games but actually finish them
5. Jump into game jams (they're like weekend-long game-making parties)
Some days you'll be coding, other days you might be drawing stuff, or even making weird noises into your mic for sound effects (we've all been there 😅).
Oh, and here's a tip - next time you're playing games, get curious! Ask yourself "How'd they do that?" or "Why does this feel so good to play?" Your gaming buddies might think you're weird, but hey, that's how you learn!
Remember, every game dev out there started exactly where you are now. Even the folks making those huge blockbuster games probably started with something super simple. You've totally got this! 🎮
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